CAP-IT

 

CAP-IT



OBJECTIVE OF CAP-IT: The objective of Cap-It is for you to have the lowest score after 5 rounds.

NUMBER OF PLAYERS: 4 to 6 Players

MATERIALS: Two (Three with 5 or 6 players) standard 52 card decks, 4 (6 for 5 or 6 players) jokers, a way to keep score, and a flat playing surface.

TYPE OF GAME: Rummy Card Game

AUDIENCE: Adults


OVERVIEW OF CAP-IT

Cap-It is a Rummy card game for 4 to 6 players. The goal of the game is to have the lowest cumulative score at the end of the game.

Each player plays for themselves. The game can also be played for stakes if all players agree. If playing for stakes all players ante an equal amount to the pot at the start of the game. Each round has a winner who will collect an agreed-upon portion of the pot, and the final winner of the game collects what is left of the pot after the 5th round.

SETUP

The first dealer is chosen at random and passes to the left for each new deal. There will be a total of 5 rounds that will be dealt. The dealer will shuffle the deck, deal each player a hand of 10 cards, and place the remaining cards face down in the center of play as a stockpile.

CARD RANKING, MELDS, AND CARD VALUES

The ranking for this game is traditional. Ace (high), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, and 2 (low). The Jokers and the 2s however are wild cards and can be used to signify any card in a meld. 토토사이트

The melds are standard. There are runs and sets, and the minimum number of cards needed to form a meld is 3 cards. if using wild cards in a meld there must be at least 1 natural card to form the meld and the player making the meld must specify if the meld is a run or a set.

There are also meld requirements for each round. To play melds in the round you must first complete this meld to be able to play other melds or lay off to other melds.

For the first round a meld of 2 sets of 3. For the second round, a set of three and a run of 4 are needed. In the third round, 2 runs of 4 are needed. In round four 3 sets of 3 are needed and finally, in round five a run of 3 and a run of 7 are needed.

After playing players with cards remaining in hand will score points for them. Cards ranked King to 10 are each worth 10 points. Cards ranked 9 to 3 are worth 5 points each. 2s are worth 15 points each and jokers are worth 20 each.


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