LIGHTS ON

 

LIGHTS ON



OBJECTIVE OF LIGHTS ON: Be the first team to earn 3 Plugs 

NUMBER OF PLAYERS: 4 players 

CONTENTS: 5 bulbs from each color, 5 bubble bulb cards, 5 plug cards, 5 broken bulb cards  

TYPE OF GAME: Set Collection Card Game 

AUDIENCE: Ages 6+ 


INTRODUCTION OF LIGHTS ON 

Lights On is a partnership set collection card game that uses the Christmas Lights card game contents.  It is based on the classic game Kemps, and it was adapted by Teun Ham. 

In this game, partners will decide on a secret signal.  Once they have collected a set of four matching lights, they signal to their partner who must call out “Lights On”.  However, if an opponent suspects that they are trying to signal, they may say “Lights Off” to block.  Be careful when blocking because if the player is wrong, they earn a broken bulb card.  Collect three broken bulbs and that team automatically loses.  

THE CARDS & THE DEAL 

 From the Christmas Lights Card Game box, pull five bulb cards of each color, five bubble bulb cards, 5 plug cards, and 5 broken bulb cards. 

Shuffle the color bulbs and bubble bulbs together to form the deck.  Place the plugs and broken bulbs to the side.  They are used for scoring. 

Deal 4 cards face down to each player.  Players should not look at the cards.  Deal four cards face up in a row to the center of the table.  All players should be able to reach these cards.  The rest of the deck is placed face down to form a draw pile.  안전놀이터추천 

Lights On is a partnership game, and partners should sit across from each other.  Before beginning the game, each team should go off on their own and choose a secret signal that will be used when they have a set of four matching cards.  The signal cannot be spoken words or noises.  It must be a body movement or gesture of some sort. 

THE PLAY 

The dealer counts down from three to begin the round.  At that point, players may begin freely swapping cards from their hand with the four cards face up in the center of the table.  Players may only swap cards one at a time.  If a point comes where the swapping stops, the dealer asks if the table would like new lights.  If everyone says yes, the four cards in the center of the table are discarded.  Four new cards are dealt to the center face up.  The dealer counts down again, and play continues. 

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